描述压缩纹理并包含压缩纹理缓冲区。 Describes a compressed texture and contains a compressed texture buffer.
| 名称 Name | 类型 Type | 说明 Description |
|---|---|---|
internalFormat |
PixelFormat | 压缩纹理的像素格式。 The pixel format of the compressed texture. |
pixelDatatype |
PixelDatatype | 压缩纹理的像素数据类型。 The pixel datatype of the compressed texture. |
width |
number | 纹理的宽度。 The width of the texture. |
height |
number | 纹理的高度。 The height of the texture. |
buffer |
Uint8Array | 压缩纹理缓冲区。 The compressed texture buffer. |
成员 Members
压缩纹理缓冲区。 bufferView 的别名。 The compressed texture buffer. Alias for bufferView.
压缩纹理缓冲区。 The compressed texture buffer.
纹理的高度。 The height of the texture.
readonly internalFormat : PixelFormat
压缩纹理的格式。 The format of the compressed texture.
readonly pixelDatatype : PixelDatatype
压缩纹理的数据类型。 The datatype of the compressed texture.
纹理的宽度。 The width of the texture.
方法 Methods
static Cesium.CompressedTextureBuffer.clone(object) → CompressedTextureBuffer
创建压缩纹理缓冲区的浅克隆。 Creates a shallow clone of a compressed texture buffer.
| 名称 Name | 类型 Type | 说明 Description |
|---|---|---|
object |
CompressedTextureBuffer | 要克隆的压缩纹理缓冲区。 The compressed texture buffer to be cloned. |
返回: Returns:
压缩纹理缓冲区的浅克隆。 A shallow clone of the compressed texture buffer.
创建此压缩纹理缓冲区的浅克隆。 Creates a shallow clone of this compressed texture buffer.
返回: Returns:
压缩纹理缓冲区的浅克隆。 A shallow clone of the compressed texture buffer.
