椭球面上多边形的描述。多边形由多边形层次结构定义。多边形几何体可以用两者渲染 A description of a polygon on the ellipsoid. The polygon is defined by a polygon hierarchy. Polygon geometry can be rendered with both
Primitive and GroundPrimitive.
| 名称 Name | 类型 Type | 说明 Description | ||||||||||||||||||||||||||||||||||||||||||||||||||||
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
options |
object |
具有以下属性的对象: Object with the following properties:
|
- PolygonGeometry#createGeometry
- PolygonGeometry#fromPositions
示例: Example:
// 1. create a polygon from points
const polygon = new Cesium.PolygonGeometry({
polygonHierarchy : new Cesium.PolygonHierarchy(
Cesium.Cartesian3.fromDegreesArray([
-72.0, 40.0,
-70.0, 35.0,
-75.0, 30.0,
-70.0, 30.0,
-68.0, 40.0
])
)
});
const geometry = Cesium.PolygonGeometry.createGeometry(polygon);
// 2. create a nested polygon with holes
const polygonWithHole = new Cesium.PolygonGeometry({
polygonHierarchy : new Cesium.PolygonHierarchy(
Cesium.Cartesian3.fromDegreesArray([
-109.0, 30.0,
-95.0, 30.0,
-95.0, 40.0,
-109.0, 40.0
]),
[new Cesium.PolygonHierarchy(
Cesium.Cartesian3.fromDegreesArray([
-107.0, 31.0,
-107.0, 39.0,
-97.0, 39.0,
-97.0, 31.0
]),
[new Cesium.PolygonHierarchy(
Cesium.Cartesian3.fromDegreesArray([
-105.0, 33.0,
-99.0, 33.0,
-99.0, 37.0,
-105.0, 37.0
]),
[new Cesium.PolygonHierarchy(
Cesium.Cartesian3.fromDegreesArray([
-103.0, 34.0,
-101.0, 34.0,
-101.0, 36.0,
-103.0, 36.0
])
)]
)]
)]
)
});
const geometry = Cesium.PolygonGeometry.createGeometry(polygonWithHole);
// 3. create extruded polygon
const extrudedPolygon = new Cesium.PolygonGeometry({
polygonHierarchy : new Cesium.PolygonHierarchy(
Cesium.Cartesian3.fromDegreesArray([
-72.0, 40.0,
-70.0, 35.0,
-75.0, 30.0,
-70.0, 30.0,
-68.0, 40.0
])
),
extrudedHeight: 300000
});
const geometry = Cesium.PolygonGeometry.createGeometry(extrudedPolygon);
演示: Demo:
另见: See:
成员 Members
用于将对象打包到数组中的元素数量。 The number of elements used to pack the object into an array.
方法 Methods
static Cesium.PolygonGeometry.computeRectangleFromPositions(positions, ellipsoid, arcType, result) → Rectangle
计算一个矩形,该矩形包围由位置列表定义的多边形,包括国际日期变更线和极点上的情况。 Computes a rectangle which encloses the polygon defined by the list of positions, including cases over the international date line and the poles.
| 名称 Name | 类型 Type | 默认值 Default | 说明 Description |
|---|---|---|---|
positions |
Array.<Cartesian3> | 定义多边形外边界的线性环。 A linear ring defining the outer boundary of the polygon. | |
ellipsoid |
Ellipsoid |
Ellipsoid.default
|
可选 optional 用作参考的椭球体。 The ellipsoid to be used as a reference. |
arcType |
ArcType |
ArcType.GEODESIC
|
可选 optional
多边形边必须遵循的线的类型。有效选项是 The type of line the polygon edges must follow. Valid options are ArcType.GEODESIC and ArcType.RHUMB. |
result |
Rectangle | 可选 optional 用于存储结果的对象。 An object in which to store the result. |
返回: Returns:
结果矩形 The result rectangle
static Cesium.PolygonGeometry.createGeometry(polygonGeometry) → Geometry|undefined
计算多边形的几何表示,包括其顶点、索引和边界球体。 Computes the geometric representation of a polygon, including its vertices, indices, and a bounding sphere.
| 名称 Name | 类型 Type | 说明 Description |
|---|---|---|
polygonGeometry |
PolygonGeometry | 多边形的描述。 A description of the polygon. |
返回: Returns:
计算的顶点和索引。 The computed vertices and indices.
static Cesium.PolygonGeometry.fromPositions(options) → PolygonGeometry
根据位置数组对多边形的描述。多边形几何体可以用两者渲染 A description of a polygon from an array of positions. Polygon geometry can be rendered with both
Primitive and GroundPrimitive.
| 名称 Name | 类型 Type | 说明 Description | ||||||||||||||||||||||||||||||||||||||||||||||||||||
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
options |
object |
具有以下属性的对象: Object with the following properties:
|
返回: Returns:
- PolygonGeometry#createGeometry
示例: Example:
// create a polygon from points
const polygon = Cesium.PolygonGeometry.fromPositions({
positions : Cesium.Cartesian3.fromDegreesArray([
-72.0, 40.0,
-70.0, 35.0,
-75.0, 30.0,
-70.0, 30.0,
-68.0, 40.0
])
});
const geometry = Cesium.PolygonGeometry.createGeometry(polygon);
另见: See:
将提供的实例存储到提供的数组中。 Stores the provided instance into the provided array.
| 名称 Name | 类型 Type | 默认值 Default | 说明 Description |
|---|---|---|---|
value |
PolygonGeometry | 包装的价值。 The value to pack. | |
array |
Array.<number> | 要打包到的数组。 The array to pack into. | |
startingIndex |
number |
0
|
可选 optional 开始打包元素的数组索引。 The index into the array at which to start packing the elements. |
返回: Returns:
被打包成的数组 The array that was packed into
static Cesium.PolygonGeometry.unpack(array, startingIndex, result) → PolygonGeometry
从打包数组中检索实例。 Retrieves an instance from a packed array.
| 名称 Name | 类型 Type | 默认值 Default | 说明 Description |
|---|---|---|---|
array |
Array.<number> | 打包的数组。 The packed array. | |
startingIndex |
number |
0
|
可选 optional 要解包的元素的起始索引。 The starting index of the element to be unpacked. |
result |
PolygonGeometry | 可选 optional 用于存储结果的对象。 The object into which to store the result. |
返回: Returns:
修改后的结果参数或新的 PolygonGeometry 实例(如果未提供)。 The modified result parameter or a new PolygonGeometry instance if one was not provided.
