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Polyline

internal constructor new Cesium.Polyline()

通过调用创建这个 Create this by calling PolylineCollection#add。不要直接调用构造函数。 . Do not call the constructor directly.
可渲染的折线。 A renderable polyline.
另见: See:

成员 Members

获取或设置指定在距相机的距离处显示该多段线的条件。 Gets or sets the condition specifying at what distance from the camera that this polyline will be displayed.
默认值: Default Value: undefined
获取或设置选取折线时返回的用户定义值。 Gets or sets the user-defined value returned when the polyline is picked.
获取或设置是否在第一个和最后一个折线位置之间添加线段。 Gets or sets whether a line segment will be added between the first and last polyline positions.
获取或设置折线的表面外观。这可以是几个内置的之一 Gets or sets the surface appearance of the polyline. This can be one of several built-in Material 对象或自定义材质,编写脚本 objects or a custom material, scripted with Fabric.
获取或设置折线的位置。 Gets or sets the positions of the polyline.
示例: Example:
polyline.positions = Cesium.Cartesian3.fromDegreesArray([
    0.0, 0.0,
    10.0, 0.0,
    0.0, 20.0
]);
确定是否显示该折线。使用它来隐藏或显示折线,而不是删除它并将其重新添加到集合中。 Determines if this polyline will be shown. Use this to hide or show a polyline, instead of removing it and re-adding it to the collection.
获取或设置折线的宽度。 Gets or sets the width of the polyline.
需要帮助吗?获得答案的最快方法是从社区和团队那里获得答案 Need help? The fastest way to get answers is from the community and team on the Cesium Forum.